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47 lines
1.1 KiB
C++

#include "StdAfx.h"
#include "CommandArray.h"
#include "Layer.h"
#include "GlobalFunction.h"
CCommandArray::CCommandArray(void)
{
}
CCommandArray::~CCommandArray(void)
{
}
void CCommandArray::ExcuteExt()
{
CLayer &layer = gLayer;
//<2F><>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD>׼obj
layer.DelObj(m_BaseObjContainer);
//<2F>ٵ<EFBFBD><D9B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>
layer.AddObject(m_ObjContainer);
}
void CCommandArray::UndoExt()
{
CLayer &layer = gLayer;
//ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>
layer.DelObj(m_ObjContainer);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׼<EFBFBD><D7BC><EFBFBD><EFBFBD>
layer.AddObject(m_BaseObjContainer);
}
CString CCommandArray::GetStr()
{
CString str = "_array <20><><EFBFBD><EFBFBD>-----";
vector<Sptr<CObjBase>> &vec = m_ObjContainer.GetObjVec();
vector<Sptr<CObjBase>>::iterator iter = vec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = vec.end();
if(vec.size()>1)
{
CString str1;
str1.Format("%ld",vec.size());
str +="[<5B><><EFBFBD><EFBFBD>] : <"+str1+">";
}
return str;
};
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׼obj
void CCommandArray::SaveBaseObj(CObjContainer &ObjContainer)
{
ObjContainer.AllObjAddToContainer(m_BaseObjContainer,true);
}