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#include "StdAfx.h"
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#include "SocketMgr.h"
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#include "LogMgr.h"
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#include <Winsock2.h>
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#pragma comment(lib, "ws2_32.lib")
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CSocketMgr *gSocketMgr = new CSocketMgr;
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CSocketMgr::CSocketMgr(void)
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{
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}
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CSocketMgr::~CSocketMgr(void)
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{
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}
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//ͨѶ<CDA8><D1B6>ʼ<EFBFBD><CABC>
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void CSocketMgr::OnAppInitialize()
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{
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//<2F><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><D7BD><EFBFBD>socket
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if(!AfxSocketInit())
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{
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gLogMgr->WriteDebugLog("Err---->CSocketMgr : AfxSocketInit : Err");
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}
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else
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{
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gLogMgr->WriteDebugLog("Func---->CSocketMgr : AfxSocketInit : OK");
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}
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}
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//<2F><><EFBFBD><EFBFBD>Socket <20><><EFBFBD><EFBFBD>S_addr:<3A><><EFBFBD>ӵ<EFBFBD>IP <20><>ַ,port:<3A>˿ں<CBBF>
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bool CSocketMgr::Connect(const char* S_addr,u_short port)
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{
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m_Socket.Create();
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SOCKADDR_IN addrSrv;
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addrSrv.sin_addr.S_un.S_addr=inet_addr(S_addr);
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addrSrv.sin_family=AF_INET;
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addrSrv.sin_port=htons(port);
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if(m_Socket.Connect((SOCKADDR*)&addrSrv,sizeof(SOCKADDR)))
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{
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gLogMgr->WriteDebugLog("Socket <20><><EFBFBD>ӳɹ<D3B3>");
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return true;
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}
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else
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{
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gLogMgr->WriteDebugLog("Socket <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>",_LOG_ERROR);
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Close();
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return false;
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}
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}
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//<2F>ر<EFBFBD>socket <20><><EFBFBD><EFBFBD>
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void CSocketMgr::Close()
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{
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gLogMgr->WriteDebugLog("Socket <20>ر<EFBFBD>");
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m_Socket.Close();
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}
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//socket <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˷<EFBFBD><CBB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CSocketMgr::Send(char* lpBuf,int nBufLen)
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{
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m_Socket.Send(lpBuf,nBufLen,0);
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}
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//socket <20>ӷ<EFBFBD><D3B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void CSocketMgr::Receive(char* lpBuf,int nBufLen)
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{
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m_Socket.Receive(lpBuf,nBufLen,0);
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}
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