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#pragma once
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struct SFontPar{
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enum TxtParGapType
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{
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_Center=0,//<2F><><EFBFBD>ĵ<EFBFBD>
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_Boundary,//<2F>߽<EFBFBD>
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};
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SFontPar()
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{
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m_CharGap = 1;//<2F>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD>
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m_bArc = false;//<2F>Ƿ<EFBFBD>ΪԲ<CEAA><D4B2><EFBFBD>ı<EFBFBD>
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m_bReverse = false;//<2F>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
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m_bOutDir = false;//<2F>Ƿ<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD>
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m_bVertical = false;//<2F>Ƿ<EFBFBD><C7B7><EFBFBD>ֱ<EFBFBD><D6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m_ArcRadius = 12;//Բ<><D4B2><EFBFBD>뾶
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m_CharHeight = 2;//<2F>ַ<EFBFBD><D6B7>߶<EFBFBD>
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m_ItalicAngle = 0;//б<><D0B1><EFBFBD>Ƕ<EFBFBD>
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m_ArcAngle = 0;//<2F><><EFBFBD>Ƕ<EFBFBD>
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m_GapType = _Boundary;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD>ʽ
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}
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//<2F><><EFBFBD>࣬<EFBFBD>߶ȣ<DFB6><C8A3><EFBFBD><EFBFBD><EFBFBD>
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double m_CharHeight;//<2F>ַ<EFBFBD><D6B7>߶<EFBFBD>
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double m_CharGap;//<2F>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD><EFBFBD>
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//<2F><>б<EFBFBD>Ƕ<EFBFBD>
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double m_ItalicAngle;//б<><D0B1><EFBFBD>Ƕ<EFBFBD>
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double m_ArcRadius;//Բ<><D4B2><EFBFBD>뾶
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//<2F><><EFBFBD>Ƕ<EFBFBD>
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double m_ArcAngle;//<2F><><EFBFBD>Ƕ<EFBFBD>
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TxtParGapType m_GapType;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD>ʽ
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//<2F>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
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bool m_bReverse;//<2F>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
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//<2F><><EFBFBD>з<EFBFBD><D0B7><EFBFBD>
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bool m_bOutDir;//<2F>Ƿ<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD>
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bool m_bArc;//<2F>Ƿ<EFBFBD>ΪԲ<CEAA><D4B2><EFBFBD>ı<EFBFBD>
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bool m_bVertical;//<2F>Ƿ<EFBFBD><C7B7><EFBFBD>ֱ<EFBFBD><D6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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};
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