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#include "StdAfx.h"
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#include "CommandMove.h"
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CCommandMove::CCommandMove(void)
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{
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}
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CCommandMove::~CCommandMove(void)
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{
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}
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CString CCommandMove::GetStr()
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{
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CString str1 = "CommandMove--------[Dis x ] : <";
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CString str2;
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str2.Format("%lf",m_Par.MoveX);
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CString str3 = "> [Dis y ] : <";
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CString str4;
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str4.Format("%lf",m_Par.MoveY);
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CString str5 = ">";
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return str1+str2+str3+str4+str5;
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}
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void CCommandMove::ExcuteExt()
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{
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m_ObjContainer.OperateObj(m_Par,false);
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}
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void CCommandMove::UndoExt()
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{
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//<2F><><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD>
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SObjOperatePar par = m_Par;
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par.MoveX = par.MoveX*(-1);
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par.MoveY = par.MoveY*(-1);
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m_ObjContainer.OperateObj(par,false);
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}
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