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#include "StdAfx.h"
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#include "MouseToolMove.h"
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#include "GlobalDrawMgr.h"
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#include "GlobalFunction.h"
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CMouseToolMove::CMouseToolMove(void)
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{
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m_MoveDisX = 0;
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m_MoveDisY = 0;
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}
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CMouseToolMove::~CMouseToolMove(void)
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{
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}
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void CMouseToolMove::OnLButtonDown(UINT nFlags, CPoint point,CClientDC &dc)
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{
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if(m_Status==_STATUS_1)
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{
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SaveDownPoint(point);
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//<2F><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
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CreatOpSimulateObj();
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ToNextStatus();
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}
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}
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void CMouseToolMove::OnLButtonUp(UINT nFlags, CPoint point,CClientDC &dc)
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{
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gLayer.OnMove(m_MoveDisX,m_MoveDisY);
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OperateOver();
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m_Status = _STATUS_END;
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}
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void CMouseToolMove::OperateObj(Dbxy StartPt,Dbxy EndPt)
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{
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//obj <20><><EFBFBD><EFBFBD>
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SObjOperatePar par;
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par.OpType = _OP_MOVE;
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par.MoveX = EndPt.x - StartPt.x;
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par.MoveY = EndPt.y - StartPt.y;
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//<2F><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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OpSimulateObj(par);
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//<2F><>¼<EFBFBD>ƶ<EFBFBD><C6B6><EFBFBD><EFBFBD><EFBFBD>---<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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m_MoveDisX = par.MoveX;
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m_MoveDisY = par.MoveY;
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}
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void CMouseToolMove::OnMouseMove(UINT nFlags, CPoint point,CClientDC &dc)
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{
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Dbxy CurPt = gDraw->CPoint2Dbxy(point);
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CLayer &layer = gLayer;
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if(nFlags&MK_LBUTTON && (m_Status!=_STATUS_1))
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{
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if(m_bFirstMove==false)
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{
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//<2F>ػ<EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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XorRedrawOpSimulateObj(&dc);
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}
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m_bFirstMove = false;
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OperateObj(m_DownPoint,CurPt);//<2F><><EFBFBD><EFBFBD>
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XorRedrawOpSimulateObj(&dc);
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}
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}
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