#pragma once #include "ValString.h" struct SStringPar{ SStringPar(){}; void Copy(SStringPar &rhs); public: CValString m_ValString;//可变文本 CString m_FontTypeName;//字体类型的名字 CString m_FontName;//字体具体的名字 }; inline void SStringPar::Copy(SStringPar &rhs) { m_ValString.Copy(rhs.m_ValString); m_FontTypeName = rhs.m_FontTypeName; m_FontName = rhs.m_FontName; }