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#include "StdAfx.h"
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#include "GlobalFunction.h"
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#include "PropertiesWnd.h"
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#include "BitOperation.h"
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#include "GlobalDrawMgr.h"
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#include<math.h>
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#include "MsgBox.h"
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#include "AllThreadMgr.h"
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#include "WorkTime.h"
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#include "FileMgr.h"
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#include "WorkCmdInvoker.h"
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#include "CStringFuc.h"
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#if 1
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UINT RedrawViewByThread(LPVOID pParam)
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{
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m_pView->RefreshView();
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return 0;
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}
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UINT NewMsgThread(LPVOID pParam)
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{
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CMsgBox *pMsgBox = (CMsgBox *)pParam;
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pMsgBox->ShowSetMsg();
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return 0;
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}
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//获取当前视类指针
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CLaiPuLaserView *GetCurViewPtr()
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{
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CMainFrame *pFrame = (CMainFrame*)AfxGetApp()->GetMainWnd();
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CChildFrame *pChild = (CChildFrame*)pFrame->GetActiveFrame();
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CLaiPuLaserView *pView = (CLaiPuLaserView*)pChild->GetActiveView();
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return pView;
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}
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//获取当前文件指针
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CLaiPuLaserDoc *GetCurDocPtr()
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{
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CLaiPuLaserView *pView = GetCurViewPtr();
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CLaiPuLaserDoc *pDoc = pView->GetDocument();
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return pDoc;
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}
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CMainFrame* GetFrame()
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{
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CMainFrame* pFrame = (CMainFrame*)AfxGetApp()->GetMainWnd();
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return pFrame;
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}
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//通过新线程的方式刷新view
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void RedrawViewByThread()
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{
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AfxBeginThread(RedrawViewByThread,NULL);
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}
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#endif
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#if 1//矩形范围相关函数
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//点是否在矩形中
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bool IsPointInRect(Dbxy point,DbRect rect)
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{
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if(point.x>= rect.L && point.x<=rect.R && point.y<= rect.T && point.y>=rect.B)
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return true;
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else
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return false;
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}
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//两个矩形是否相交
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bool IsTwoRectIntersect(DbRect &rect1,DbRect &rect2)
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{
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if((((rect2.L>=rect1.L)&&(rect2.L<=rect1.R)) || ((rect2.R>=rect1.L)&&(rect2.R<=rect1.R))) &&
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(((rect2.T>=rect1.B)&&(rect2.T<=rect1.T)) || ((rect2.B>=rect1.B)&&(rect2.B<=rect1.T))))
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return true;
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else
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return false;
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}
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//判断点形成的直线是否可能和rect 相交
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//Radius 是直线的一半长度mm
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bool IsLineAndRectIntersect(Dbxy pt,DbRect rect,double Ang,double Radius)
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{
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//计算直线的端点
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Dbxy StartPt(Radius*(-1),pt.y);
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Dbxy EndPt(Radius,pt.y);
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StartPt = RotatoPt(StartPt,Ang,pt);
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EndPt = RotatoPt(EndPt,Ang,pt);
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return IsLineInRect(StartPt,EndPt,rect);
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}
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//判断线段是否在矩形中
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bool IsLineInRect(Dbxy point1,Dbxy point2,DbRect rect)
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{
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if(IsTwoLineIntersect(point1,point2,Dbxy(rect.R,rect.T),Dbxy(rect.L,rect.B)))
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return true;
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if(IsTwoLineIntersect(point1,point2,Dbxy(rect.L,rect.T),Dbxy(rect.R,rect.B)))
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return true;
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if(IsPointInRect(point1,rect) || IsPointInRect(point2,rect))
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return true;
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return false;
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}
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void AdjustRange(double &min,double &max,double val)
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{
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if(min>max)//第一个点
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{
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min = max = val;
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}
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else
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{
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if(min > val)
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{
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min = val;
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}
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if(max < val)
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{
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max = val;
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}
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}
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}
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//获取数据点的边界范围
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DbRect GetDbPointVecRect(vector<Dbxy> &vec)
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{
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DbRect rect;
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vector<Dbxy>::iterator iter = vec.begin();
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vector<Dbxy>::iterator iter_end = vec.end();
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for(;iter!=iter_end;iter++)
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{
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AdjustRectByPoint(rect,(*iter));
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}
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return rect;
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}
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DbRect GetDbPointVecRect(vector<vector<Dbxy>> &vec)
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{
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DbRect rect;
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vector<vector<Dbxy>>::iterator iter = vec.begin();
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vector<vector<Dbxy>>::iterator iter_end = vec.end();
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for(;iter!=iter_end;iter++)
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{
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vector<Dbxy>::iterator iter1 = (*iter).begin();
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vector<Dbxy>::iterator iter1_end = (*iter).end();
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for(;iter1!=iter1_end;iter1++)
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{
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AdjustRectByPoint(rect,(*iter1));
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}
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}
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return rect;
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}
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//根据一个点来扩大矩形范围
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void AdjustRectByPoint(DbRect &rect,Dbxy pt)
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{
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AdjustRange(rect.L,rect.R,pt.x);
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AdjustRange(rect.B,rect.T,pt.y);
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}
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//根据一个矩形来扩大矩形范围
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void AdjustRectByRect(DbRect &rect1,DbRect rect2)
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{
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Dbxy pt1(rect2.L,rect2.T);
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Dbxy pt2(rect2.R,rect2.B);
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AdjustRectByPoint(rect1,pt1);
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AdjustRectByPoint(rect1,pt2);
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}
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#endif
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#if 1//判断两条线段是否相交
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#define EPS 1e-8
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#define ZERO(x) (((x)>0?(x):-(x))<EPS) //判断double 是否为0
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//计算交叉乘积(P1-P0)x(P2-P0)
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double xmult(Dbxy p1,Dbxy p2,Dbxy p0)
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{
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return (p1.x-p0.x)*(p2.y-p0.y)-(p2.x-p0.x)*(p1.y-p0.y);
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}
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//判点是否在线段上,包括端点
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int dot_online_in(Dbxy p,Dbxy l1,Dbxy l2)
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{
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return ZERO(xmult(p,l1,l2))&&(l1.x-p.x)*(l2.x-p.x)<EPS&&(l1.y-p.y)*(l2.y-p.y)<EPS;
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}
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//判两点在线段同侧,点在线段上返回0
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int same_side(Dbxy p1,Dbxy p2,Dbxy l1,Dbxy l2)
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{
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return xmult(l1,p1,l2)*xmult(l1,p2,l2)>EPS;
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}
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//判两直线平行
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int Parallel(Dbxy u1,Dbxy u2,Dbxy v1,Dbxy v2)
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{
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return ZERO((u1.x-u2.x)*(v1.y-v2.y)-(v1.x-v2.x)*(u1.y-u2.y));
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}
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//判三点共线
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int dots_inline(Dbxy p1,Dbxy p2,Dbxy p3)
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{
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return ZERO(xmult(p1,p2,p3));
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}
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//两条线段是否相交
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int IsTwoLineIntersect(Dbxy u1,Dbxy u2,Dbxy v1,Dbxy v2)
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{
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if (!dots_inline(u1,u2,v1)||!dots_inline(u1,u2,v2))
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return !same_side(u1,u2,v1,v2)&&!same_side(v1,v2,u1,u2);
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return dot_online_in(u1,v1,v2)||dot_online_in(u2,v1,v2)||dot_online_in(v1,u1,u2)||dot_online_in(v2,u1,u2);
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}
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//计算两条线段的交点
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Dbxy CalIntersection(Dbxy u1,Dbxy u2,Dbxy v1,Dbxy v2)
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{
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Dbxy ret=u1;
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double t=((u1.x-v1.x)*(v1.y-v2.y)-(u1.y-v1.y)*(v1.x-v2.x))/((u1.x-u2.x)*(v1.y-v2.y)-(u1.y-u2.y)*(v1.x-v2.x));
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ret.x+=(u2.x-u1.x)*t;
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ret.y+=(u2.y-u1.y)*t;
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return ret;
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}
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void IntersectionOfRectAndLineExt(bool &flg,Dbxy &pt1,Dbxy &pt2,Dbxy u1,Dbxy u2,Dbxy v1,Dbxy v2)
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{
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if(IsTwoLineIntersect(u1,u2,v1,v2))
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{
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//如果相交求出交点
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Dbxy pt = CalIntersection(u1,u2,v1,v2);
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if(flg)
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{
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pt1 = pt;
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}
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else
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{
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pt2 = pt;
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}
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flg =!flg;
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}
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}
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//计算矩形和线段的交点
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Dbxy IntersectionOfRectAndLine(Dbxy LinePt1,Dbxy LinePt2,DbRect rect)
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{
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bool flg = false;//用来区分保存到点1 还是点2
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Dbxy pt1,pt2;
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//先求出线段和rect 两条边的交点
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{
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Dbxy TmpPt1(rect.L,rect.T);
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Dbxy TmpPt2(rect.L,rect.B);
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IntersectionOfRectAndLineExt(flg,pt1,pt2,LinePt1,LinePt2,TmpPt1,TmpPt2);
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}
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{
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Dbxy TmpPt1(rect.L,rect.B);
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Dbxy TmpPt2(rect.R,rect.B);
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IntersectionOfRectAndLineExt(flg,pt1,pt2,LinePt1,LinePt2,TmpPt1,TmpPt2);
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}
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{
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Dbxy TmpPt1(rect.R,rect.B);
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Dbxy TmpPt2(rect.R,rect.T);
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IntersectionOfRectAndLineExt(flg,pt1,pt2,LinePt1,LinePt2,TmpPt1,TmpPt2);
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}
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{
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Dbxy TmpPt1(rect.R,rect.T);
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Dbxy TmpPt2(rect.L,rect.T);
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IntersectionOfRectAndLineExt(flg,pt1,pt2,LinePt1,LinePt2,TmpPt1,TmpPt2);
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}
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//返回两个点的中间点
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return CenterPtOfTwoPoint(pt1,pt2);
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}
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//计算两个点的中间的点
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Dbxy CenterPtOfTwoPoint(Dbxy Pt1,Dbxy Pt2)
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{
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Dbxy ret;
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ret.x = (Pt1.x+Pt2.x)/2;
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ret.y = (Pt1.y+Pt2.y)/2;
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return ret;
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}
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#endif
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#if 1//计算函数
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//反正切角转换为360 角
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double AngleTo360(double Angle)
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{
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double _360Angle;
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_360Angle = - Angle*180/PI;
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//校正为正值
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if(_360Angle < 0)
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{
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_360Angle += 360;
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}
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if(_360Angle > 180)
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{
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_360Angle -= 360;
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}
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return _360Angle;
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}
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//360 角转换为弧度(360°角=2π弧度)
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double _360ToAngle(double _360Angle)
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{
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double Angle;
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Angle = (_360Angle*PI)/180;
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return Angle;
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}
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//计算反正切角度StartPt: 旋转起始点EndPt: 旋转结束点CenterPt: 旋转中心点
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double CalAngle(Dbxy CenterPt,Dbxy StartPt,Dbxy EndPt)
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{
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double x2 = CenterPt.x;
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double y2 = CenterPt.y;
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double x1 = StartPt.x;
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double y1 = StartPt.y;
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double x3 = EndPt.x;
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double y3 = EndPt.y;
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double flRlt,flAtanA,flAtanB;
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//从中心点竖方向开始旋转
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if(x1==x2)
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{
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if(y1>y2)
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{
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flAtanA=PI/2;
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}else if(y1<y2)
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{
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flAtanA=-PI/2;
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}else
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{
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flAtanA=0;
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}
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flAtanB = 0;
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}
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//旋转到中心点竖方向
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else if(x3==x2)
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{
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if(y3>y2)
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{
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flAtanB=PI/2;
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}else if(y3<y2)
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{
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flAtanB=-PI/2;
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}else
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{
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flAtanB=0;
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}
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flAtanA=0;
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}
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else
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{
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//反正切函数atan 可以将斜率转换为角度
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flAtanA=atan((y1-y2)/(x1-x2));
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flAtanB=atan((y3-y2)/(x3-x2));
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if(y1-y2>0&&x1-x2<0){
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flAtanA+=PI;
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}
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if(y1-y2<=0&&x1-x2<0){
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flAtanA+=PI;
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}
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if(y3-y2>0&&x3-x2<0){
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flAtanB+=PI;
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}
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if(y3-y2<=0&&x3-x2<0){
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flAtanB+=PI;
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}
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}
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flRlt=flAtanB-flAtanA;
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return flRlt*(-1);
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}
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//通过两个点计算360 度角
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double Cal360AngleByTwoPt(Dbxy pt1,Dbxy pt2)
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{
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Dbxy StartPt;
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StartPt.x = CalDistance(pt1,pt2);
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StartPt.y = pt1.y;
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//先计算反正切角
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double angle = CalAngle(pt1,StartPt,pt2);
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return AngleTo360(angle);
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}
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//旋转一个点,返回旋转后的点
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//Angle 是弧度角,CenterPt 是旋转中心点
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Dbxy RotatoPt(Dbxy pt,double Angle,Dbxy CenterPt)
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{
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Dbxy ret;
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//旋转-----------------------------------------------
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ret.x = ((pt.x-CenterPt.x)*cos(Angle)-(pt.y-CenterPt.y)*sin(Angle))+CenterPt.x;
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ret.y = ((pt.y-CenterPt.y)*cos(Angle)+(pt.x-CenterPt.x)*sin(Angle))+CenterPt.y;
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return ret;
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}
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//根据第一个点,线段的长度,角度计算出线段第二个点
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//angle 是弧度角
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Dbxy GetPoint2(Dbxy point1,double length,double angle)
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{
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Dbxy point2;
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point2.x = point1.x+length*cos(angle);
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point2.y = point1.y+length*sin(angle);
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return point2;
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}
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#endif
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#if 1
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//判断两个double 是否相等
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bool IsTwoDbEqual(double a,double b)
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{
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if((abs(a-b))<=COORD_EPS)
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return true;
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else
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return false;
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}
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bool IsTwoDbEqual(double a,double b,double eps)
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{
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if((abs(a-b))<=eps)
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return true;
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else
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return false;
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}
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bool IsTwoPtEqual(Dbxy pt1,Dbxy pt2,double eps)
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{
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|
|
return IsTwoDbEqual(pt1.x,pt2.x,eps) && IsTwoDbEqual(pt1.y,pt2.y,eps);
|
|
|
}
|
|
|
bool IsDbEqualZero(double num)
|
|
|
{
|
|
|
if(num<0)
|
|
|
{
|
|
|
num *= -1;
|
|
|
}
|
|
|
if(num <= COORD_EPS)
|
|
|
return true;
|
|
|
else
|
|
|
return false;
|
|
|
}
|
|
|
bool IsDbxyZero(Dbxy pt)
|
|
|
{
|
|
|
return IsDbEqualZero(pt.x) && IsDbEqualZero(pt.y);
|
|
|
}
|
|
|
void SwapTwoPt(Dbxy &pt1,Dbxy &pt2)
|
|
|
{
|
|
|
Dbxy pt = pt1;
|
|
|
pt1 = pt2;
|
|
|
pt2 = pt;
|
|
|
}
|
|
|
//计算两点之间的距离(勾股定律:Z^2 = X^2 + Y^2)
|
|
|
//返回值肯定是大于0 的
|
|
|
double CalDistance(Dbxy pt1,Dbxy pt2)
|
|
|
{
|
|
|
double flRlt;
|
|
|
flRlt=(pt1.x-pt2.x)*(pt1.x-pt2.x)+(pt1.y-pt2.y)*(pt1.y-pt2.y);
|
|
|
flRlt=sqrt(flRlt);
|
|
|
return flRlt;
|
|
|
}
|
|
|
//计算num 有几位
|
|
|
int GetNumDigit(int num)
|
|
|
{
|
|
|
int cnt = 0;
|
|
|
while(num)
|
|
|
{
|
|
|
num /=10;
|
|
|
cnt++;
|
|
|
}
|
|
|
if(cnt==0)//最少一位
|
|
|
cnt = 1;
|
|
|
return cnt;
|
|
|
}
|
|
|
|
|
|
#endif
|
|
|
#if 1
|
|
|
bool CheckStringIsNum(CString str)
|
|
|
{
|
|
|
CString strSet1 = "qwertyuiopasdfghjklzxcvbnm";
|
|
|
CString strSet2 = "QWERTYUIOPASDFGHJKLZXCVBNM";
|
|
|
CString strSet3 = "!@#$%^&*()_+=[]\\{}|;':\",/<>?";
|
|
|
CString strSet = strSet1+strSet2+strSet3;
|
|
|
if(str.FindOneOf(strSet)==-1)
|
|
|
{
|
|
|
return true;
|
|
|
}
|
|
|
return false;
|
|
|
}
|
|
|
//从str 中提取两个值(例如123.456,789.123)
|
|
|
//提取到Val1 返回1,同时提取到Val1,Val2 返回2
|
|
|
//一个没提取到返回0
|
|
|
int GetTwoNum(CString str,double &Val1,double &Val2)
|
|
|
{
|
|
|
int CommaPos = 0;
|
|
|
//检查是否有逗号
|
|
|
CommaPos = str.Find(',',0);
|
|
|
if(CommaPos!=-1)
|
|
|
{
|
|
|
CString str1(str,CommaPos);
|
|
|
str.Delete(0,CommaPos+1);
|
|
|
CString str2(str);
|
|
|
if(CheckStringIsNum(str1)&&CheckStringIsNum(str2))
|
|
|
{
|
|
|
Val1 = atof(str1);
|
|
|
Val2 = atof(str2);
|
|
|
return 2;
|
|
|
}
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
if(CheckStringIsNum(str))
|
|
|
{
|
|
|
Val1 = atof(str);
|
|
|
return 1;
|
|
|
}
|
|
|
}
|
|
|
return 0;
|
|
|
}
|
|
|
#endif
|
|
|
#if 1//排序点容器
|
|
|
//通过x 排序
|
|
|
bool CompareDbxyByX(Dbxy pt1,Dbxy pt2)
|
|
|
{
|
|
|
return pt1.x>pt2.x;
|
|
|
}
|
|
|
bool CompareDbxyByY(Dbxy pt1,Dbxy pt2)
|
|
|
{
|
|
|
return pt1.y>pt2.y;
|
|
|
}
|
|
|
#endif
|
|
|
#if 1
|
|
|
//判断shift 是否按下
|
|
|
bool IsShiftKeyDown()
|
|
|
{
|
|
|
if((GetAsyncKeyState(VK_SHIFT)&0x8000)&&(GetAsyncKeyState(VK_CONTROL)&0x8000))
|
|
|
return true;
|
|
|
else
|
|
|
return false;
|
|
|
}
|
|
|
//模拟鼠标左键点击(CoordX,CoordY屏幕坐标)
|
|
|
void MouseLeftBtnClick(int CoordX,int CoordY,bool bDbClick)
|
|
|
{
|
|
|
SetCursorPos(CoordX,CoordY);//鼠标移动到位置
|
|
|
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,NULL);//鼠标down事件
|
|
|
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,NULL);//鼠标up事件
|
|
|
if(bDbClick)//双击
|
|
|
{
|
|
|
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,NULL);//鼠标down事件
|
|
|
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,NULL);//鼠标up事件
|
|
|
}
|
|
|
}
|
|
|
//获取list 当前选择的行号
|
|
|
int GetCurListIdx(CListCtrl &list)
|
|
|
{
|
|
|
POSITION pos = list.GetFirstSelectedItemPosition();
|
|
|
if(pos == NULL)
|
|
|
{
|
|
|
return -1;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
while (pos)
|
|
|
{
|
|
|
int nItem = list.GetNextSelectedItem(pos);
|
|
|
return nItem;
|
|
|
}
|
|
|
}
|
|
|
return -1;
|
|
|
}
|
|
|
#endif
|
|
|
#if 1
|
|
|
int Byte2Int(BYTE x)
|
|
|
{
|
|
|
BYTE c = 0x80;
|
|
|
int a = (IsBitOn(x,7))?c:0;
|
|
|
x = SetBitOff(x,7);
|
|
|
return x+a;
|
|
|
}
|
|
|
//保留double 小数点后面n 位
|
|
|
double RetainDecimalPlaces(double val,int n)
|
|
|
{
|
|
|
for(int i=0;i<n;i++)
|
|
|
{
|
|
|
val *= 10;
|
|
|
}
|
|
|
int t = (int)val;
|
|
|
val = (double)t;
|
|
|
for(int i=0;i<n;i++)
|
|
|
{
|
|
|
val /= 10;
|
|
|
}
|
|
|
return val;
|
|
|
}
|
|
|
//获取0~ rang 的一个随机值
|
|
|
int GetRandVal(int rang)
|
|
|
{
|
|
|
int ret = rand()%rang;
|
|
|
return ret;
|
|
|
}
|
|
|
//n 转换为16 进制字符(n>=0 && n<=15)
|
|
|
char Int2HexChar(int n)
|
|
|
{
|
|
|
char c = '0';
|
|
|
if(n>=0 && n<= 9)
|
|
|
c = '0' + n;
|
|
|
else if(n>=10 && n<= 15)
|
|
|
c = 'A' + n - 10;
|
|
|
return c;
|
|
|
}
|
|
|
//16进制的char 转换为十进制数
|
|
|
int HexChar2Int(char c)
|
|
|
{
|
|
|
int val = 0;
|
|
|
if(c>='0' && c<='9')
|
|
|
val = (c - '0');
|
|
|
else if(c>='A' && c<='F')
|
|
|
val = (c - 'A') + 10;
|
|
|
else if(c>='a' && c<='f')
|
|
|
val = (c - 'a') + 10;
|
|
|
return val;
|
|
|
}
|
|
|
//四字节的16 进制转换为十进制数(比如0707 ---->1799,1179---->4473)
|
|
|
double _4DigitHex2Double(char *buf,int len)
|
|
|
{
|
|
|
double Sum = 0;
|
|
|
for(int k=0;k<len;k++)
|
|
|
{
|
|
|
double m = len-k-1;
|
|
|
double val = HexChar2Int(buf[k]);
|
|
|
Sum += val*pow(16,m);
|
|
|
}
|
|
|
return Sum;
|
|
|
}
|
|
|
//两个字节的asc 字符转换为int (例如"0F" --->15)
|
|
|
int TwoCharHexStringToInt(CString str)
|
|
|
{
|
|
|
int Val = 0;
|
|
|
if(str.GetLength()>=2)
|
|
|
{
|
|
|
char *buf = CStringToLPCSTR(str);
|
|
|
Val = _2CharToHex(buf[0],buf[1]);
|
|
|
}
|
|
|
return Val;
|
|
|
}
|
|
|
//13 88--->5000 20 08--->8200
|
|
|
int HexByte2Int(int Byte1,int Byte2)
|
|
|
{
|
|
|
int Byte4 = Byte1%16;
|
|
|
int Byte3 = (Byte1-Byte4)/16;
|
|
|
int Byte6 = Byte2%16;
|
|
|
int Byte5 = (Byte2-Byte6)/16;
|
|
|
|
|
|
int val =0;
|
|
|
val = (Byte3)*16*16*16+(Byte4)*16*16+(Byte5)*16+(Byte6);
|
|
|
return val;
|
|
|
}
|
|
|
//10C3E4(十六进制)--->1098724(十进制)
|
|
|
//Byte3 低位Byte2 中位Byte1 高位
|
|
|
double _3HexByteToDouble(unsigned int ByteH,unsigned int ByteM,unsigned int ByteL)
|
|
|
{
|
|
|
unsigned int Byte4 = ByteH%16;
|
|
|
unsigned int Byte3 = (ByteH-Byte4)/16;
|
|
|
|
|
|
unsigned int Byte6 = ByteM%16;
|
|
|
unsigned int Byte5 = (ByteM-Byte6)/16;
|
|
|
|
|
|
unsigned int Byte7 = ByteL%16;
|
|
|
unsigned int Byte8 = (ByteL-Byte7)/16;
|
|
|
|
|
|
double val =0;
|
|
|
val = (Byte3)*16*16*16*16*16+(Byte4)*16*16*16*16+(Byte5)*16*16*16+(Byte6)*16*16+(Byte8)*16 + (Byte7);
|
|
|
return val;
|
|
|
}
|
|
|
double _4HexByteToDouble(unsigned int HexByte1,unsigned int HexByte2,unsigned int HexByte3,unsigned int HexByte4)
|
|
|
{
|
|
|
unsigned int Byte7 = HexByte1%16;
|
|
|
unsigned int Byte8 = (HexByte1-Byte7)/16;
|
|
|
|
|
|
unsigned int Byte5 = HexByte2%16;
|
|
|
unsigned int Byte6 = (HexByte2-Byte5)/16;
|
|
|
|
|
|
unsigned int Byte3 = HexByte3%16;
|
|
|
unsigned int Byte4 = (HexByte3-Byte3)/16;
|
|
|
|
|
|
unsigned int Byte1 = HexByte4%16;
|
|
|
unsigned int Byte2 = (HexByte4-Byte1)/16;
|
|
|
|
|
|
double val =0;
|
|
|
val += (Byte1);
|
|
|
val += (Byte2)*16;
|
|
|
val += (Byte3)*16*16;
|
|
|
val += (Byte4)*16*16*16;
|
|
|
val += (Byte5)*16*16*16*16;
|
|
|
val += (Byte6)*16*16*16*16*16;
|
|
|
val += (Byte7)*16*16*16*16*16*16;
|
|
|
val += (Byte8)*16*16*16*16*16*16*16;
|
|
|
return val;
|
|
|
}
|
|
|
//两个字符转换为16 进制数
|
|
|
//比如charA = 'B' ,charB = 'F' 转换为 0xBF (十进制191)
|
|
|
int _2CharToHex(char charA,char charB)
|
|
|
{
|
|
|
int a = HexChar2Int(charA);
|
|
|
int b = HexChar2Int(charB);
|
|
|
return a*16 + b;
|
|
|
}
|
|
|
/*整型数转换为2 字节16 进制数
|
|
|
比如5000的16 进制为0x1388 ,转换结果
|
|
|
buf[0] = 0x13
|
|
|
buf[1] = 0x88
|
|
|
*/
|
|
|
void IntTo2ByteHex(int n,char *buf)
|
|
|
{
|
|
|
char TmpBuf[128];
|
|
|
memset(TmpBuf,0,128);
|
|
|
//5000->"1388"
|
|
|
itoa(n,TmpBuf,16);
|
|
|
int len = strlen(TmpBuf);
|
|
|
char CharBuf4[4];
|
|
|
memset(CharBuf4,0,4);
|
|
|
int idx = 3;
|
|
|
while(len>0 && idx>=0)
|
|
|
{
|
|
|
CharBuf4[idx] = TmpBuf[len-1];//保存在TmpBuf 的后面几位
|
|
|
len--;
|
|
|
idx--;
|
|
|
}
|
|
|
buf[0] = _2CharToHex(CharBuf4[0],CharBuf4[1]);//0x13
|
|
|
buf[1] = _2CharToHex(CharBuf4[2],CharBuf4[3]);//0x88
|
|
|
}
|
|
|
//5000->"1388" 整型转换为四字节的16进制asc 字符串
|
|
|
CString IntTo4ByteHexStr(int n)
|
|
|
{
|
|
|
CString ValStr = "0000";
|
|
|
char *CharBuf = CStringToLPCSTR(ValStr);
|
|
|
char TmpBuf[128];
|
|
|
memset(TmpBuf,0,128);
|
|
|
//int --> char (16进制)
|
|
|
itoa(n,TmpBuf,16);//调用标准库来计算
|
|
|
int len = strlen(TmpBuf);
|
|
|
int idx = 3;
|
|
|
while(len>0 && idx>=0)
|
|
|
{
|
|
|
CharBuf[idx] = TmpBuf[len-1];//保存在TmpBuf 的后面几位
|
|
|
len--;
|
|
|
idx--;
|
|
|
}
|
|
|
//转换成大写字符
|
|
|
ValStr.MakeUpper();
|
|
|
return ValStr;
|
|
|
}
|
|
|
//500000->"07 A1 20" 整型转换为六字节的16进制asc 字符串
|
|
|
CString IntTo6ByteHexStr(int n)
|
|
|
{
|
|
|
CString ValStr = "000000";
|
|
|
char *CharBuf = CStringToLPCSTR(ValStr);
|
|
|
char TmpBuf[128];
|
|
|
memset(TmpBuf,0,128);
|
|
|
//int --> char (16进制)
|
|
|
itoa(n,TmpBuf,16);//调用标准库来计算
|
|
|
int len = strlen(TmpBuf);
|
|
|
int idx = 5;
|
|
|
while(len>0 && idx>=0)
|
|
|
{
|
|
|
CharBuf[idx] = TmpBuf[len-1];//保存在TmpBuf 的后面几位
|
|
|
len--;
|
|
|
idx--;
|
|
|
}
|
|
|
//转换成大写字符
|
|
|
ValStr.MakeUpper();
|
|
|
return ValStr;
|
|
|
}
|
|
|
|
|
|
CString IntTo8ByteHexStr(int n)
|
|
|
{
|
|
|
CString ValStr = "00000000";
|
|
|
char *CharBuf = CStringToLPCSTR(ValStr);
|
|
|
char TmpBuf[128];
|
|
|
memset(TmpBuf,0,128);
|
|
|
//int --> char (16进制)
|
|
|
itoa(n,TmpBuf,16);//调用标准库来计算
|
|
|
int len = strlen(TmpBuf);
|
|
|
int idx = 7;
|
|
|
while(len>0 && idx>=0)
|
|
|
{
|
|
|
CharBuf[idx] = TmpBuf[len-1];//保存在TmpBuf 的后面几位
|
|
|
len--;
|
|
|
idx--;
|
|
|
}
|
|
|
//转换成大写字符
|
|
|
ValStr.MakeUpper();
|
|
|
return ValStr;
|
|
|
}
|
|
|
//ByteLow 低8位,ByteHigh 高8位
|
|
|
int TwoByte2Int(BYTE ByteLow,BYTE ByteHigh)
|
|
|
{
|
|
|
int val = 0;
|
|
|
//ByteLow 低8位
|
|
|
for(int k=0;k<8;k++)
|
|
|
{
|
|
|
if(IsBitOn(ByteLow,k))
|
|
|
SetIntBitOn(val,k);
|
|
|
}
|
|
|
//ByteHigh 高8位
|
|
|
for(int k=0;k<8;k++)
|
|
|
{
|
|
|
if(IsBitOn(ByteHigh,k))
|
|
|
SetIntBitOn(val,k+8);
|
|
|
}
|
|
|
return val;
|
|
|
}
|
|
|
//获取int 的0~7 位或者8~15位
|
|
|
BYTE Int2Byte(int Val,bool bByteLow)
|
|
|
{
|
|
|
BYTE Byte = 0;
|
|
|
int Start=(bByteLow)?0:8;
|
|
|
for(int k=0;k<8;k++)
|
|
|
{
|
|
|
if((Val>>(k+Start))&1)
|
|
|
{
|
|
|
Byte= Byte |(1<<k);
|
|
|
}
|
|
|
}
|
|
|
return Byte;
|
|
|
}
|
|
|
#endif
|
|
|
#if 1
|
|
|
//等待一个线程结束
|
|
|
void WaitForThreadExit(CWinThread* pThread)
|
|
|
{
|
|
|
if(pThread == NULL)
|
|
|
return;
|
|
|
|
|
|
DWORD dRet=-2;
|
|
|
MSG msg;
|
|
|
while (1)
|
|
|
{
|
|
|
|
|
|
dRet=MsgWaitForMultipleObjects(1,&pThread->m_hThread,FALSE,INFINITE,QS_ALLINPUT);
|
|
|
if (dRet == WAIT_OBJECT_0)//等待的线程结束
|
|
|
{
|
|
|
break;
|
|
|
}
|
|
|
else if (dRet == WAIT_OBJECT_0+1)//有消息到达,转发
|
|
|
{
|
|
|
while (PeekMessage(&msg,NULL,0,0,PM_REMOVE))
|
|
|
{
|
|
|
TranslateMessage(&msg);
|
|
|
DispatchMessage(&msg);
|
|
|
}
|
|
|
}
|
|
|
else//错误
|
|
|
{
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
//检查bool 变量,b 为期望值,返回检查结果是否通过
|
|
|
bool CheckBool(bool b,CString msg)
|
|
|
{
|
|
|
if(!b)
|
|
|
{
|
|
|
CMsgBox MsgBox;
|
|
|
MsgBox.Show(msg);
|
|
|
return false;
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
//检查n 的范围[Start,end]
|
|
|
bool CheckRange(int n,int Start,int end)
|
|
|
{
|
|
|
return n>=Start && n<=end;
|
|
|
}
|
|
|
bool CheckRangeDb(double n,double Start,double end)
|
|
|
{
|
|
|
return n>=Start && n<=end;
|
|
|
}
|
|
|
bool CheckParRangeDb(CString ParName,double n,double Start,double end)
|
|
|
{
|
|
|
if(!CheckRangeDb(n,Start,end))
|
|
|
{
|
|
|
CString s1,s2;
|
|
|
s1 += "[";
|
|
|
s1 += ParName;
|
|
|
s1 += "]范围:";
|
|
|
s2.Format("[%.3f]~[%.3f]",Start,end);
|
|
|
s1 += s2;
|
|
|
CMsgBox MsgBox;
|
|
|
MsgBox.Show(s1);
|
|
|
return false;
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
//通过参数CirclePar 创建圆数据到Vec
|
|
|
void CreatCircleData(CCirclePar CirclePar,vector<Dbxy> &Vec)
|
|
|
{
|
|
|
Dbxy CenterPt = CirclePar.CenterPt;
|
|
|
double Radius = CirclePar.Radius;
|
|
|
int DEdgeCnt = CirclePar.DEdgeCnt;
|
|
|
bool bMerge = CirclePar.bMerge;
|
|
|
double StartAng = CirclePar.StartAng;
|
|
|
double EndAng = CirclePar.EndAng;
|
|
|
|
|
|
if(DEdgeCnt == 0)
|
|
|
{
|
|
|
DEdgeCnt = gDraw->GetCirclePtCnt(Radius);
|
|
|
}
|
|
|
//半径------------------------------------
|
|
|
double EachAngle = 360/DEdgeCnt;
|
|
|
bool Flg = true;//第一个点的标志
|
|
|
double CurrAngle =StartAng;
|
|
|
|
|
|
Dbxy pt;
|
|
|
Dbxy FirstPt;
|
|
|
bool bLastPt = false;
|
|
|
|
|
|
vector<Dbxy> VecTmp;
|
|
|
while(CurrAngle<(EndAng+0.001))
|
|
|
{
|
|
|
//角度转换为弧度
|
|
|
double radian = CurrAngle*PI/180;
|
|
|
if(IsDbEqualZero(Radius))//半径为0 则为点
|
|
|
{
|
|
|
pt = CenterPt;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
pt.x = CenterPt.x + Radius*cos(radian);
|
|
|
pt.y = CenterPt.y + Radius*sin(radian);
|
|
|
}
|
|
|
|
|
|
if(Flg)
|
|
|
{
|
|
|
Flg = false;
|
|
|
FirstPt = pt;
|
|
|
VecTmp.push_back(pt);
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
VecTmp.push_back(pt);
|
|
|
}
|
|
|
if(bLastPt)
|
|
|
break;
|
|
|
|
|
|
CurrAngle += EachAngle;
|
|
|
if(CurrAngle>EndAng)//最后一个点特殊计算
|
|
|
{
|
|
|
CurrAngle = EndAng;
|
|
|
bLastPt = true;
|
|
|
}
|
|
|
}
|
|
|
//最后一条线段
|
|
|
if(bMerge)
|
|
|
{
|
|
|
VecTmp.push_back(FirstPt);
|
|
|
}
|
|
|
|
|
|
if(CirclePar.bReverse)
|
|
|
{
|
|
|
vector<Dbxy>::iterator iter = VecTmp.begin();
|
|
|
vector<Dbxy>::iterator iter_end = VecTmp.end();
|
|
|
reverse(iter,iter_end);
|
|
|
}
|
|
|
vector<Dbxy>::iterator iter = VecTmp.begin();
|
|
|
vector<Dbxy>::iterator iter_end = VecTmp.end();
|
|
|
for(;iter!=iter_end;iter++)
|
|
|
{
|
|
|
Dbxy pt = *iter;
|
|
|
pt.Cx = CenterPt.x;//设置圆弧信息
|
|
|
pt.Cy = CenterPt.y;
|
|
|
pt.bArc = true;
|
|
|
pt.bDir = CirclePar.bReverse;//圆弧的方向(区分顺时针和逆时针)
|
|
|
Vec.push_back(pt);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
//计算圆弧的方向
|
|
|
bool GetArcDir(vector<Dbxy> &PtVec,Dbxy CenterPt)
|
|
|
{
|
|
|
int size = PtVec.size();
|
|
|
if(size>3)
|
|
|
{
|
|
|
Dbxy pt1 = PtVec[0];
|
|
|
Dbxy pt2 = PtVec[size/2];
|
|
|
Dbxy pt3 = PtVec[size-1];
|
|
|
if(((pt2.x-pt1.x)*(pt3.y-pt2.y)-(pt2.y-pt1.y)*(pt3.x-pt2.x))<0)
|
|
|
return true;
|
|
|
else
|
|
|
return false;
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
//微秒级延时,us为微秒
|
|
|
void ExactDelay(unsigned int us)
|
|
|
{
|
|
|
if(us>0)
|
|
|
{
|
|
|
LARGE_INTEGER ClockFre;
|
|
|
QueryPerformanceFrequency(&ClockFre);
|
|
|
|
|
|
LARGE_INTEGER start, end;
|
|
|
LONGLONG count = (us*ClockFre.QuadPart)/(1000*1000);
|
|
|
QueryPerformanceCounter(&start);
|
|
|
count = count + start.QuadPart ;
|
|
|
do
|
|
|
{
|
|
|
QueryPerformanceCounter(&end);
|
|
|
}while(end.QuadPart<count);
|
|
|
}
|
|
|
}
|
|
|
//通过三个点计算圆心
|
|
|
CCirclePar CalCircleByThreePt(Dbxy Pt1,Dbxy Pt2,Dbxy Pt3)
|
|
|
{
|
|
|
Dbxy Midpt1,Midpt2;
|
|
|
Midpt1.x = (Pt2.x+Pt1.x)/2;
|
|
|
Midpt1.y = (Pt2.y+Pt1.y)/2;
|
|
|
|
|
|
Midpt2.x = (Pt3.x+Pt1.x)/2;
|
|
|
Midpt2.y = (Pt3.y+Pt1.y)/2;
|
|
|
|
|
|
double K1 = -(Pt2.x-Pt1.x)/(Pt2.y-Pt1.y);
|
|
|
double K2 = -(Pt3.x-Pt1.x)/(Pt3.y-Pt1.y);
|
|
|
|
|
|
CCirclePar CD;
|
|
|
CD.CenterPt.x = (Midpt2.y - Midpt1.y -K2*Midpt2.x + K1*Midpt1.x)/(K1-K2);
|
|
|
CD.CenterPt.y = Midpt1.y + K1*(Midpt2.y - Midpt1.y - K2*Midpt2.x + K2*Midpt1.x)/(K1-K2);
|
|
|
|
|
|
CD.Radius = sqrtf((CD.CenterPt.x-Pt1.x)*(CD.CenterPt.x-Pt1.x)+(CD.CenterPt.y-Pt1.y)*(CD.CenterPt.y-Pt1.y));
|
|
|
|
|
|
return CD;
|
|
|
}
|
|
|
//判断显示内容是否变化
|
|
|
bool IsDlgItemStrChange(int ID,CString Str,vector<CDlgItemStr> &DlgItemStrVec)
|
|
|
{
|
|
|
int size = DlgItemStrVec.size();
|
|
|
for(int k=0;k<size;k++)
|
|
|
{
|
|
|
CDlgItemStr &ItemStr = DlgItemStrVec[k];
|
|
|
if(ItemStr.m_ID == ID)
|
|
|
{
|
|
|
bool ret = (Str != ItemStr.m_Str);
|
|
|
if(ret)//记录变化
|
|
|
{
|
|
|
ItemStr.m_Str = Str;
|
|
|
}
|
|
|
return ret;
|
|
|
}
|
|
|
}
|
|
|
//没找到新建一个
|
|
|
CDlgItemStr ItemStr;
|
|
|
ItemStr.m_ID = ID;
|
|
|
ItemStr.m_Str = Str;
|
|
|
DlgItemStrVec.push_back(ItemStr);
|
|
|
return true;
|
|
|
}
|
|
|
//查询WndName 窗口是否打开
|
|
|
bool IsWndExist(CString WndName)
|
|
|
{
|
|
|
|
|
|
HWND hWnd;
|
|
|
hWnd = (HWND)::FindWindow(NULL,WndName);
|
|
|
return !(hWnd == NULL);
|
|
|
}
|
|
|
//给名字为WndName 的窗口发送消息WndMsg
|
|
|
bool SendMsgToWnd(CString &WndName,CString &WndMsg)
|
|
|
{
|
|
|
HWND hWnd;
|
|
|
hWnd = (HWND)::FindWindow(NULL,WndName);
|
|
|
if(hWnd == NULL)
|
|
|
return false;
|
|
|
COPYDATASTRUCT cpd;
|
|
|
cpd.dwData = 0;
|
|
|
cpd.cbData = WndMsg.GetLength()+1;//加1 防止乱码
|
|
|
cpd.lpData = (void*)(CStringToLPCSTR(WndMsg));
|
|
|
SendMessage(hWnd,WM_COPYDATA,0, (LPARAM)&cpd);
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
//发送消息给Dlg ,用来显示当前的cmd 到list
|
|
|
void SendComLogToWnd(bool bSend,CString WndName,CString Msg)
|
|
|
{
|
|
|
CString WndMsg = gWorkTime.GetCurTime(":");
|
|
|
if(bSend)
|
|
|
WndMsg += " Send->";
|
|
|
else
|
|
|
WndMsg += " Rev->";
|
|
|
WndMsg += Msg;
|
|
|
SendMsgToWnd(WndName,WndMsg);
|
|
|
}
|
|
|
#endif
|
|
|
#if 1
|
|
|
//ms 转换为us
|
|
|
int Ms2Us(int ms)
|
|
|
{
|
|
|
return ms*1000;
|
|
|
}
|
|
|
int MM2UM(double mm)
|
|
|
{
|
|
|
return mm*1000;
|
|
|
}
|
|
|
double UM2MM(int um)
|
|
|
{
|
|
|
return um/1000;
|
|
|
}
|
|
|
double D_UM2MM(double um)
|
|
|
{
|
|
|
return um/1000;
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
//在新线程中显示消息
|
|
|
void ShowMsgInNewThread(CString s)
|
|
|
{
|
|
|
if(gMsgBox.IsbShowing())
|
|
|
return;
|
|
|
gMsgBox.SetMsg(s);
|
|
|
AfxBeginThread(NewMsgThread,&gMsgBox);
|
|
|
}
|
|
|
//使用windows 图片查看器打开图片
|
|
|
BOOL PictureWindows(const CString &strPicFile)
|
|
|
{
|
|
|
CString sPicturePara= "shimgvw.dll ImageView_Fullscreen "+ strPicFile ;
|
|
|
ShellExecute(NULL, NULL, "rundll32.exe",
|
|
|
sPicturePara,"C:\\WINDOWS\\system32", SW_SHOW);
|
|
|
return TRUE;
|
|
|
}
|
|
|
|
|
|
void InitYearComb(CString FilePath,CComboBox &ComboBox)
|
|
|
{
|
|
|
ComboBox.ResetContent();//清空
|
|
|
|
|
|
CWorkTime WorkTime;
|
|
|
vector<CString> YearPathVec;
|
|
|
//获取当前所有年的路径
|
|
|
CFileMgr FileMgr;
|
|
|
FileMgr.GetChildFileOrDirName(true,FilePath,YearPathVec,"");
|
|
|
CString ThisYear = WorkTime.GetCurYear();
|
|
|
int size = YearPathVec.size();
|
|
|
if(size<1)//无数据
|
|
|
{
|
|
|
ComboBox.InsertString(0,ThisYear);
|
|
|
ComboBox.SetCurSel(0);
|
|
|
return;
|
|
|
}
|
|
|
int SelIdx = 0;
|
|
|
for(int k=0;k<size;k++)
|
|
|
{
|
|
|
CString Year = FileMgr.GetFileNameFromPath(YearPathVec[k],true);
|
|
|
if(IsStringDigit(Year))
|
|
|
{
|
|
|
ComboBox.InsertString(k,Year);
|
|
|
if(Year == ThisYear)
|
|
|
SelIdx = k;
|
|
|
}
|
|
|
}
|
|
|
ComboBox.SetCurSel(SelIdx);
|
|
|
}
|
|
|
void InitMonthComb(CComboBox &ComboBox)
|
|
|
{
|
|
|
CWorkTime WorkTime;
|
|
|
CString Month = WorkTime.GetCurMonth();
|
|
|
int DefualtIdx = 0;
|
|
|
ComboBox.InsertString(0,SEL_ALL_STR);
|
|
|
for(int i=1;i<=12;i++)
|
|
|
{
|
|
|
CString s;
|
|
|
if(i<10)
|
|
|
s.Format("0%ld",i);
|
|
|
else
|
|
|
s.Format("%ld",i);
|
|
|
ComboBox.InsertString(i,s);
|
|
|
if(Month == s)
|
|
|
DefualtIdx = i;
|
|
|
}
|
|
|
//设置默认选择项
|
|
|
ComboBox.SetCurSel(DefualtIdx);
|
|
|
}
|
|
|
//将list 控件重置
|
|
|
void ResetListCtrl(CListCtrl &List)
|
|
|
{
|
|
|
List.DeleteAllItems();
|
|
|
int nColumnCount = List.GetHeaderCtrl()->GetItemCount();
|
|
|
|
|
|
// Delete all of the columns.
|
|
|
for (int i=0; i < nColumnCount; i++)
|
|
|
{
|
|
|
List.DeleteColumn(0);
|
|
|
}
|
|
|
}
|
|
|
//等待指定的时间ms(用来避免长时间的Sleep延时)
|
|
|
bool WaitDelayTime(int DelayTime)
|
|
|
{
|
|
|
int TotalDelay = DelayTime;//总共等待的时间ms
|
|
|
int CheckDelay = 300;//每次循环延时
|
|
|
int CurDelay = 0;//当前的总延时
|
|
|
while(1)
|
|
|
{
|
|
|
if(gStopAllWrokCmd)
|
|
|
{
|
|
|
return false;
|
|
|
}
|
|
|
Sleep(CheckDelay);
|
|
|
CurDelay += CheckDelay;
|
|
|
if(CurDelay>TotalDelay)//时间到了
|
|
|
break;
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
//MFC 的CString 转换为C++ string
|
|
|
//不要使用CString 的GetBuffer 函数,有内存泄漏的风险
|
|
|
char* CStringToLPCSTR(CString s)
|
|
|
{
|
|
|
return (char*)(LPCTSTR)s;
|
|
|
}
|
|
|
/*
|
|
|
//DirPath = E:\\LaipuLaserData\\ParaModifyRecord\\
|
|
|
//-->E:\\LaipuLaserData\\ParaModifyRecord\\2022\\01\\19\\
|
|
|
*/
|
|
|
//创建当前时间的目录
|
|
|
CString CreatDataTimePath(CString DirPath)
|
|
|
{
|
|
|
CString Path = DirPath;
|
|
|
CFileMgr FileMgr;
|
|
|
CWorkTime WorkTime;
|
|
|
Path += WorkTime.GetCurYear();
|
|
|
Path += "\\"+WorkTime.GetCurMonth();
|
|
|
Path += "\\"+WorkTime.GetCurDay();
|
|
|
Path += "\\";
|
|
|
if(!FileMgr.IsDirectoryExists(Path))
|
|
|
{
|
|
|
FileMgr.CreatDir(Path);
|
|
|
}
|
|
|
return Path;
|
|
|
}
|
|
|
|