You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
301 lines
9.3 KiB
C++
301 lines
9.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// CStaticCounter - CStatic derived numeric counter display
|
|
//
|
|
// Author: Jason Hattingh
|
|
// Email: jhattingh@greystonefx.com
|
|
//
|
|
// You may freely use or modify this code provided this
|
|
// notice is included in all derived versions.
|
|
//
|
|
// This class implements a LED style counter without the need for bitmap resources
|
|
//
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//#define WM_UPDATE_STATIC (WM_USER+0x411) // user defined WM message
|
|
|
|
#if !defined(AFX_STATICCOUNTER_H__F666A491_3847_11D3_A58E_00805FC1DE10__INCLUDED_)
|
|
#define AFX_STATICCOUNTER_H__F666A491_3847_11D3_A58E_00805FC1DE10__INCLUDED_
|
|
|
|
#include "stdafx.h"
|
|
#include "3DBar.h"
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// StaticCounter.h : header file
|
|
//
|
|
|
|
const unsigned short BARHEIGHTMIN = 0;
|
|
|
|
const DWORD STCOUNTER0 = 252;
|
|
const DWORD STCOUNTER1 = 96;
|
|
const DWORD STCOUNTER2 = 218;
|
|
const DWORD STCOUNTER3 = 242;
|
|
const DWORD STCOUNTER4 = 102;
|
|
const DWORD STCOUNTER5 = 182;
|
|
const DWORD STCOUNTER6 = 190;
|
|
const DWORD STCOUNTER7 = 224;
|
|
const DWORD STCOUNTER8 = 254;
|
|
const DWORD STCOUNTER9 = 246;
|
|
const DWORD STCOUNTER10 = 2; // The minus sign [2]
|
|
const DWORD STCOUNTER11 = 256; // The "point"
|
|
const DWORD STCOUNTER12 = 257; // The "colon" (:)
|
|
const DWORD STCOUNTERALL = 999;
|
|
|
|
const DWORD NOTCH1 = 128;
|
|
const DWORD NOTCH2 = 64;
|
|
const DWORD NOTCH3 = 32;
|
|
const DWORD NOTCH4 = 16;
|
|
const DWORD NOTCH5 = 8;
|
|
const DWORD NOTCH6 = 4;
|
|
const DWORD NOTCH7 = 2; // The minus sign
|
|
const DWORD NOTCH8 = 1; // Not used...
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// CStaticDC - memory DC
|
|
//
|
|
// Author: Keith Rule, keithr@europa.com, Copyright 1996-1997, Keith Rule
|
|
//
|
|
// You may freely use or modify this code provided this copyright is included in all derived versions.
|
|
//
|
|
// History - 10/3/97 Fixed scrolling bug.
|
|
// Added print support.
|
|
// - 14/7/99 Added optional clip rect parameter [jgh]
|
|
//
|
|
|
|
class CStaticDC : public CDC {
|
|
private:
|
|
CBitmap m_bitmap; // Offscreen bitmap
|
|
CBitmap* m_oldBitmap; // bitmap originally found in CStaticDC
|
|
CDC* m_pDC; // Saves CDC passed in constructor
|
|
CRect m_rect; // Rectangle of drawing area.
|
|
BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
|
|
public:
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Function Header
|
|
CStaticDC(CDC* pDC, CRect rect = CRect(0,0,0,0)) : CDC(), m_oldBitmap(NULL), m_pDC(pDC)
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
{
|
|
ASSERT(m_pDC != NULL); // If you asserted here, you passed in a NULL CDC.
|
|
|
|
m_bMemDC = !pDC->IsPrinting();
|
|
|
|
if (m_bMemDC){
|
|
// Create a Memory DC
|
|
CreateCompatibleDC(pDC);
|
|
if ( rect == CRect(0,0,0,0) )
|
|
pDC->GetClipBox(&m_rect);
|
|
else
|
|
m_rect = rect;
|
|
|
|
m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
|
|
m_oldBitmap = SelectObject(&m_bitmap);
|
|
SetWindowOrg(m_rect.left, m_rect.top);
|
|
} else {
|
|
// Make a copy of the relevent parts of the current DC for printing
|
|
m_bPrinting = pDC->m_bPrinting;
|
|
m_hDC = pDC->m_hDC;
|
|
m_hAttribDC = pDC->m_hAttribDC;
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Function Header
|
|
~CStaticDC()
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
{
|
|
if (m_bMemDC) {
|
|
// Copy the offscreen bitmap onto the screen.
|
|
m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
|
|
this, m_rect.left, m_rect.top, SRCCOPY);
|
|
//Swap back the original bitmap.
|
|
SelectObject(m_oldBitmap);
|
|
} else {
|
|
// All we need to do is replace the DC with an illegal value,
|
|
// this keeps us from accidently deleting the handles associated with
|
|
// the CDC that was passed to the constructor.
|
|
m_hDC = m_hAttribDC = NULL;
|
|
}
|
|
}
|
|
|
|
// Allow usage as a pointer
|
|
CStaticDC* operator->() {return this;}
|
|
|
|
// Allow usage as a pointer
|
|
operator CStaticDC*() {return this;}
|
|
};
|
|
|
|
|
|
// End CStaticDC
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Begin: class CStaticCounter
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class CStaticCounter : public CStatic
|
|
{
|
|
// Operations
|
|
public:
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CStaticCounter)
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
public:
|
|
CStaticCounter();
|
|
virtual ~CStaticCounter();
|
|
|
|
void SetFormatString(CString strFormat=_T("%.3d")) {
|
|
m_strFormat = strFormat;
|
|
if (m_strFormat.Find('f')>0) m_bFloat=true; else m_bFloat=false;
|
|
Update();
|
|
};
|
|
|
|
void SetID(UINT uID) { m_uID=uID; };
|
|
|
|
static CRect GetRect(UINT uID, CDialog* pDlg);
|
|
|
|
void SetBarHeight(int nHeight=BARHEIGHTMIN) {
|
|
nHeight<BARHEIGHTMIN?m_nBarHeight=BARHEIGHTMIN:m_nBarHeight=nHeight;};
|
|
|
|
void SetAllowInteraction(bool bValue=true){m_bAllowInteraction=bValue;};
|
|
|
|
float GetPos() { return m_fPos; };
|
|
|
|
void SetPos( int nPos, bool bSetRange=false, float fMin=0, float fMax=100 ) {
|
|
m_bFloat=false;
|
|
if (bSetRange) {
|
|
ASSERT(fMin <= fMax);
|
|
SetRange(fMin, fMax);
|
|
if ( (float)nPos<fMin ) nPos = (int)fMin;
|
|
if ( (float)nPos>fMax ) nPos = (int)fMax;
|
|
}
|
|
m_fPos = (float)nPos;
|
|
DisplayInt( (int)m_fPos );
|
|
};
|
|
void SetPos( float fPos, bool bSetRange=false, float fMin=0, float fMax=100 ){
|
|
m_bFloat=true;
|
|
if (bSetRange) {
|
|
ASSERT(fMin <= fMax);
|
|
SetRange(fMin, fMax);
|
|
if ( fPos<fMin ) fPos = fMin;
|
|
if ( fPos>fMax ) fPos = fMax;
|
|
}
|
|
m_fPos = fPos;
|
|
DisplayFloat( m_fPos );
|
|
};
|
|
|
|
void SetBlankPadding(int nPadding){ m_nBlankPadding = nPadding;};
|
|
|
|
void SetRange( float fMin=0, float fMax=100 ) {
|
|
ASSERT(fMin <= fMax);
|
|
if ( m_fPos<fMin ) m_fPos = fMin;
|
|
if ( m_fPos>fMax ) m_fPos = fMax;
|
|
m_fMin = fMin;
|
|
m_fMax = fMax;
|
|
};
|
|
|
|
void SetDrawFaded(bool bState=true){ m_bDrawFadedNotches = bState; };
|
|
void SetDraw3DBar(bool bState=false){ m_bDraw3DBar = bState; };
|
|
|
|
void Display( CString strDisplay ) { m_strDisplay = strDisplay; Invalidate(FALSE); };
|
|
|
|
void DisplayInt(int nValue, bool bSetFmtStr=false, CString strFormat=_T("%.3d")) {
|
|
m_bFloat=false;
|
|
if (bSetFmtStr) m_strFormat = strFormat;
|
|
m_strDisplay.Format(m_strFormat, nValue);
|
|
Invalidate(FALSE);
|
|
};
|
|
void DisplayFloat(float fValue, bool bSetFmtStr=false, CString strFormat=_T("%.4f")) {
|
|
m_bFloat=true;
|
|
|
|
if (bSetFmtStr) m_strFormat = strFormat;
|
|
|
|
m_strDisplay.Format(m_strFormat, fValue);
|
|
|
|
Update();
|
|
};
|
|
void DisplayTime( CString strFormat = _T("%H:%M:%S") ) {
|
|
m_bDraw3DBar=false; Display( (CTime::GetCurrentTime()).Format(strFormat) ); };
|
|
void DisplayTime(UINT uSecs, UINT uMins=0, UINT uHours=0, UINT uDays=0, CString strFormat=_T("%D:%H:%M:%S")) {
|
|
m_bDraw3DBar=false; Display( (CTimeSpan(uDays, uHours, uMins, uSecs)).Format(strFormat) ); };
|
|
|
|
void SetColourFaded(COLORREF crColor ){ m_bSpecifiedFadeColour = true; m_crDimForeground = crColor; Invalidate(FALSE); };
|
|
void SetColours(COLORREF crFG, COLORREF crBG = 0, COLORREF crChannel=RGB(0,100,0)){
|
|
m_crForeground = crFG;
|
|
m_crBackground = crBG;
|
|
m_3DBar.SetBarColour(crChannel);
|
|
Invalidate(FALSE);
|
|
};
|
|
|
|
protected:
|
|
|
|
void Update()
|
|
{
|
|
if (::IsWindow(m_hWnd)) Display(m_strDisplay);
|
|
}
|
|
|
|
void CalculateMetrics();
|
|
void Draw( CStaticDC* pDC, DWORD dwChar, int nCol);
|
|
|
|
int m_nLastAmount;
|
|
|
|
unsigned short m_nBarHeight;
|
|
|
|
bool m_bDrawFadedNotches;
|
|
bool m_bGotMetrics;
|
|
bool m_bSpecifiedFadeColour;
|
|
|
|
CString m_strDisplay;
|
|
CString m_strFormat;
|
|
|
|
CRect m_recClient;
|
|
|
|
float m_fMin, m_fMax;
|
|
|
|
protected:
|
|
int m_nBlankPadding;
|
|
UINT m_uID;
|
|
int m_nMovement;
|
|
C3DBar m_3DBar;
|
|
|
|
int m_nNotchWidth;
|
|
int m_nNotchLength;
|
|
int m_nMargin;
|
|
|
|
COLORREF m_crBackground;
|
|
COLORREF m_crForeground;
|
|
COLORREF m_crDimForeground;
|
|
|
|
float m_fPos;
|
|
|
|
bool m_bDraw3DBar;
|
|
bool m_bLDown, m_bRDown;
|
|
bool m_bAllowInteraction;
|
|
bool m_bFloat;
|
|
|
|
// Generated message map functions
|
|
|
|
//{{AFX_MSG(CStaticCounter)
|
|
afx_msg void OnPaint();
|
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
|
|
//}}AFX_MSG
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_STATICCOUNTER_H__F666A491_3847_11D3_A58E_00805FC1DE10__INCLUDED_)
|