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259 lines
6.7 KiB
C++

#include "StdAfx.h"
#include "ObjComponent.h"
#include "DrawSimpleShape.h"
#include "GlobalFunction.h"
#include "TemplateMgr.h"
#include "ProductMgr.h"
#include "ObjComponentMgr.h"
#include "CommonFlowMgr.h"
#include "LogMgr.h"
CObjComponent::CObjComponent()
{
m_Size.w = 5;
m_Size.h = 4.2;
m_bMark1Obj = false;//第一个mark
Ini();
}
CObjComponent::CObjComponent(Dbxy pt,DbSize size)
{
m_BasePt = pt;//元件的基准点
m_Size = size;//元件的尺寸
Ini();
}
void CObjComponent::Ini()
{
m_bBase = false;//是否为基准元件
m_bSel = false;//是否被选中
m_TempIdx = 0;//使用的数据模板编号
m_bMarked = false;//是否被加工过了
m_bCollected = false;
m_bCircle = false;//是否为圆形
m_bMarkObj = false;//是否为标记的obj
m_bMarkSidewardObj = false;//是否为标记obj 旁边的obj
m_ColorIdx = -1;//颜色索引值
m_ObjMarkIdx = -1;//obj 标记,用来区别是否开孔
m_bAutoCreatObj = false;//是否为自动创建的obj
m_ObjLineIdx = 0;//obj 在line 上的索引值,用来确定相邻line 中obj 的关系
m_bView = false;//是否正在观察
m_bViewed = false;//是否被观察过了
m_bCollecteData = true;//是否需要收集加工数据(false 的时候不收集obj 的数据)
m_bHide = false;//是否隐藏
m_bMark3Obj = false;//是否为mark3
}
CObjComponent::~CObjComponent(void)
{
}
DbRect CObjComponent::GetRect()
{
DbRect rect(m_BasePt,m_Size);
return rect;
}
void CObjComponent::Draw(CDC* pDC)
{
if(m_bHide)
return;
//颜色-----------------------------------------------
COLORREF c;
if(m_bSel)//选择状态
{
c = gObjComponentMgr->GetSelColor();
}
else if(!m_bCollecteData)//不加工
{
c = RGB_GRAY1;
}
else if(m_bMarked)//被加工过
{
c = gObjComponentMgr->GetViewedObjColor();
}
else//普通状态
{
if(IsbSpecialObj())//特殊对象
c = RGB_BLUE1;
else
c = gObjComponentMgr->GetNoSelColor();
}
//绘制-------------------------------------------------
Dbxy pt = m_BasePt;
DbSize size = m_Size;
DbRect rect = GetRect();
double Gap = 0.5;
rect.L -= Gap;
rect.R += Gap;
rect.T += Gap;
rect.B -= Gap;
if(gObjComponentMgr->IsbShowRealObj())
{
pt = m_RealBasePt;
size.w = size.h = 1;
DbRect RealRect(pt,size);
rect = RealRect;
}
if(gObjComponentMgr->IsDrawFillColor())
{
if(m_bCircle)
{
DrawSolidCircle(pDC,c,pt,(size.w+Gap)/2);
}
else
{
DrawSolidRect(pDC,c,rect);
}
}
else
{
CPen pen;
pen.CreatePen(PS_INSIDEFRAME,1,c);
if(m_bCircle)
{
DrawCircle(pDC,pen,pt,(size.w+Gap)/2,50);
}
else
{
DrawRect(pDC,pen,rect,false);
}
pen.DeleteObject();
}
if(m_bMarkObj || m_bMark3Obj)//如果是mark obj 在中间画一个十字标记一下
{
CPen pen;
pen.CreatePen(PS_INSIDEFRAME,1,RGB_RED);
XorDrawCross(pDC,false,pen,pt,size.w*4);
pen.DeleteObject();
}
}
COLORREF CObjComponent::GetObjColorByIdx(int Idx)
{
COLORREF c = RGB_GREEN;
//渐变色
int r = GetRValue(c)+30*Idx;
int g = GetGValue(c)+30*Idx;
int b = GetBValue(c)+30*Idx;
COLORREF Color = RGB(r,g,b);
return Color;
}
//是否在鼠标选择范围(bCenterIn 表示中心点在rect 范围内)
bool CObjComponent::IsInRect(DbRect rect,bool bCenterIn)
{
if(bCenterIn && !m_bCollecteData)//收集数据的时候不要
return false;
DbRect ObjRect = GetRect();
bool ret;
if(bCenterIn)
ret = IsPointInRect(ObjRect.GetCenterPt(),rect);//obj 的中心点必须在rect 内
else
ret = IsTwoRectIntersect(ObjRect,rect)||IsTwoRectIntersect(rect,ObjRect);//挂到obj 的边就算
return ret;
}
//收集工作数据(目前的算法会比较慢)
void CObjComponent::CollectWorkData(DbRect &rect,vector<vector<Dbxy>> &vec)
{
if(!m_bCollecteData)
return;
if(m_bCollected)//不要重复收集
return;
//是否在数据收集范围
if(!IsInRect(rect,true))//搜集数据的时候按中心点来判断
return;
//优化速度
int MarkCnt = 0;
if(gCommonFlowMgr->IsbCollectSpecialObj())//收集特殊对象
{
if(!IsbSpecialObj())//过滤掉普通对象
return;
MarkCnt = gCommonFlowMgr->GetSpecialOneObjMarkCnt();
}
else//普通数据
{
MarkCnt = gCommonFlowMgr->GetOneObjMarkCnt();//单个元件加工次数
}
vector<Sptr<CObjBase>>::iterator iter = m_ObjShapeVec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = m_ObjShapeVec.end();
{
for(int k=0;k<MarkCnt;k++)
{
(*iter)->GetPtData(vec);
}
}
if(!IsbSpecialObj())//特殊对象不要标记
m_bCollected = true;
}
//设置mark 标记
void CObjComponent::SetObjMarkIdx(bool b)
{
m_ObjMarkIdx = b?1:2;
}
//添加绑定的layer obj
void CObjComponent::AddObjShape(Sptr<CObjBase> p)
{
m_ObjShapeVec.push_back(p);
}
//设置选中状态
void CObjComponent::SetSelected(bool b)
{
m_bSel = b;
}
//设置绑定layer obj 的锁定状态
void CObjComponent::SetShapeLockState(bool b)
{
vector<Sptr<CObjBase>>::iterator iter = m_ObjShapeVec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = m_ObjShapeVec.end();
{
(*iter)->SetLock(b);
}
}
//bMoveObjShape是否移动绑定的图形对象
void CObjComponent::OnMove(Dbxy Offset,bool bMoveObjShape)
{
m_BasePt.x += Offset.x;
m_BasePt.y += Offset.y;
if(bMoveObjShape)
{
vector<Sptr<CObjBase>>::iterator iter = m_ObjShapeVec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = m_ObjShapeVec.end();
{
SObjOperatePar par;
par.OpType = _OP_MOVE;
par.MoveX = Offset.x;
par.MoveY = Offset.y;
(*iter)->Operate(par);
}
}
}
//设置选择对象的笔号
void CObjComponent::SetSelObjPenNum()
{
vector<Sptr<CObjBase>>::iterator iter = m_ObjShapeVec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = m_ObjShapeVec.end();
{
if((*iter)->GetPenNum() == 0)
(*iter)->SetPenNum(1);
else
(*iter)->SetPenNum(0);
}
}
//obj 是否为特殊对象
bool CObjComponent::IsbSpecialObj()
{
vector<Sptr<CObjBase>>::iterator iter = m_ObjShapeVec.begin();
vector<Sptr<CObjBase>>::iterator iter_end = m_ObjShapeVec.end();
{
if((*iter)->GetPenNum() == 0)
return false;
else
return true;
}
return false;
}